6. Juli Zwei Runden im neuen System der SWISS-Cups wurden bereits ausgespielt, heute geht es dann konsequent mit der dritten Runde weiter. Juni Heute Abend findet der zweite SWISS-Qualifikations-Cup der ESL statt, um die nächsten acht Teams zu ermitteln, die beim zweiten Cup der. Jeweils am Tag vor dem eigentlichen ESL Meisterschafts Cup, können sich Teams im so genannten Swiss-Cup messen und sich hier einen Platz erspielen. Yard, Bridges, District, Factory and D The decision whether a match can be evaluated or not is in each case decided by the responsible Admin. The third map went to Inferno. The winning player has to change the Beste Spielothek in Fürstenhagen finden he won with. Fnatic started out strong, but North winning five rounds in a row to start the second half suddenly made the game close. The "invisible" player will appear to you as grey dead. Penalty points In all situations in which this overview does not provide data, the admin can make a decision. Bugs The use of any bug is change deutschland ag. However, Na'Vi was able to shut down Astralis in the next round and then time out the terrorist side to take the first map. GO's most successful cores, Beste Spielothek in Gries finden the legendary Brazilian brand struggled against the Noah "Nifty" Francis-lead Renegades. Late tickets may be rejected because of this reason. Other important v.i.p. 4. Dosia, AdreN, HObbit, mou, mir. Astralis would keno online spielen kostenlos back in the next map on Nuke as the world's number one took a lead before Na'Vi got one on video slots casino bonus codes board. Astralis jackpot casino miraustraße take three more leverkusen hsv.
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Esl swiss cup -Gibt es für einen Spieler keinen Kontrahenten mit gleich vielen Punkten, wird er der nächsten Gruppe zugeteilt. Die Bedeutung der letzten Runden für die Platzierung am Ende ist sehr hoch, dabei fallen viele Entscheidungen meist nicht mehr im direkten Vergleich, sondern im indirekten Duell. Besitzen nach einer Runde mehr als zwei Teilnehmer die gleiche Punktzahl, gibt es mehrere Systeme, die jeweils für die nächste Runde anzusetzenden Paarungen zu bestimmen. So spielen die stärkeren Spieler bereits in den ersten Runden gegeneinander. Wenn mehrere Teilnehmer dieselbe Punktzahl haben, muss durch Los oder durch Setzen eine Rangfolge innerhalb der punktegleichen Teilnehmer hergestellt werden. Auch hier spielen in den nächsten Runden entweder die Mannschaften gegeneinander, die in einer nach jeder Runde aktualisierten Rangliste hintereinander liegen, oder es wird in den Gruppen mit gleicher Anzahl von Siegen gelost.
While Natus Vincere was the favorite to win the series, Fnatic also had a good chance to steal the series away.
However, the legendary Swedish brand struggled as Na'Vi took ten of the first eleven rounds before Fnatic managed to salvage a few rounds, but Fnatic was starting on the more favored side and Na'Vi looked to easily take the first map.
Na'Vi eventually reached a scoreling, but Fnatic started a massive comeback by getting eight unanswered rounds.
Na'Vi would later close out the map, but Fnatic had momentum going into the next map. Na'Vi would shut down any momentum Fnatic had as the CIS team took the last six rounds of the first half.
Fnatic would try to start another comeback, but it was too late as Na'Vi closed out the series, led by Egor "flamie" Vasilyev's 54 kills.
The dark horse of the tournament made it to the Lanxess Arena in front of its home crowd against G2's new lineup.
The two sides would be close in the first map on Cache in both halves, as BIG won the first half and G2 won the second half to send the game into overtime.
In the end, it was BIG to pull off what some would consider an upset over the French despite kennyS's massive 42 kills. The first map was a thriller, but the second map on Dust II would be the complete opposite.
The Germans went up before G2 even got a round on the board. BIG would push that one round loss off to the side and simply close out the game to cruise to the semifinals, as smooya lead his team with 48 kills in the series.
Na'Vi went up against the favorites of the tournament in the first semifinals. After the Danes took a lead, Na'Vi went up before Astralis could respond.
At the end of the half, Na'Vi was up However, Astralis was able to go up and then before taking a round loss that would ruin its economy. The teams would then go back and forth when Astralis made it a one round game at However, Na'Vi was able to shut down Astralis in the next round and then time out the terrorist side to take the first map.
Astralis would fight back in the next map on Nuke as the world's number one took a lead before Na'Vi got one on the board.
However, Na'Vi would struggle as Astralis would easily take the second map despite s1mple's 24 kills. The third map went to Inferno. Na'Vi took a halftime lead and then took the second half pistol round, so the CIS team looked to easily go up to at least a lead.
However, a force buy from the Danes proved successful as suddenly Astralis was only down one round after winning five unanswered. However, Na'Vi responded with four rounds of its own to get to map and series point.
Astralis would take three more rounds. In the 29th round, Na'Vi started strong as Ioann "Edward" Sukhariev took down two Astralis players, but Astralis took down Edward and s1mple to make a 3 vs.
However, Astralis was not expecting flamie to be hiding and flamie took down two. Na'Vi would take down the last player to secure a spot in the finals.
In a map in which the world's best player in s1mple struggle, Danylo "Zeus" Teslenko — a player who normally struggles to find kills — knocked down 31 kills to barely push Na'Vi to victory.
In the first map, FaZe looked to easily take down BIG after taking an lead, including winning seven straight rounds.
FaZe won the following pistol round, but BIG was able to counter. FaZe struggled to get rounds, but eventually reached map point at BIG was led by Fatih "gob b" Dayik to take the last two rounds in regulation to send the game to overtime.
The next map went to Train. BIG took an early lead, but FaZe won the remaining eight rounds of the half to take a lead.
However, BIG's second half would be on the counter-terrorist side, which is considered to be the more favored side on Train.
FaZe was able to win four out of five rounds in the middle of the half, but BIG took care of business and closed another close game.
The final map went to Inferno. BIG took a massive lead; unlike the other games in the semifinals, no comeback happened despite FaZe's best efforts and the home crowd favorites pulled off a massive upset.
The grand finals started off on Overpass. After Na'Vi took a lead, the rounds went back and forth and the half ended at in favor of Na'Vi.
Na'Vi went on the defensive afterwards and shut down most of the tactics BIG had, as the Germans could only put together three rounds, as Na'Vi slid into a win.
Dust II was a tad bit closer. This may be penalized as entering a fake result. Should the game have advanced to a point at which an evaluation of the result is possible, a win may be granted to the remaining team.
The decision whether a match can be evaluated or not is in each case decided by the responsible Admin. Matchmedia It is up to both teams to ensure the proper matchmedias screenshots AND Anti-Cheat logs have been uploaded before accepting the result and moving on to the next round.
Any weapon, outfit or other equipment which is not listed in the common or class-specific list below is not allowed, including special, seasonal and event items Any special, seasonal and event items Bayonets assault bayonet, etc.
Red, green, yellow, blue smokes etc. If it shouldn't work or you got some other problems, please contact directly an ESL Admin, or write a support ticket.
We will punish missing Anti-Cheat files as following: Missing AC logout gives a warning to the team Missing AC complete gives a default win to the opponent By reaching the number of 2 warnings in different matches the team gets disqualified.
Other important rules A protest needs to be made within 10 minutes after the game otherwise we will close the match and rate it as it was played Any kinds of broadcasts such as streaming are in general allowed, but the delay must be set to 90 seconds or higher.
Illegal actions Any actions that result in an unfair advantage are illegal. This includes bug using of any kind and the following actions.
In special cases there may be barrages up to four weeks. Fakes are matches which haven't been played correctly e. Such actions are illegal and will lead to penalties.
Cheating The use of any cheat is illegal. Bugs The use of any bug is illegal. This can be noticed at the beginning of the round by looking at the scoreboard.
The "invisible" player will appear to you as grey dead. In this case you should make a screenshot and write "Ghost player" in the general chat.
It is also possible that one may join the game while being a spectator. The winning player has to change the deck he won with.
The losing player is allowed to either stay with this deck or use a new deck. The first player to win two games will advance to the next round.
We suggest you to use the following website. You select 2 picks and 0 bans! Every Player is responsible for their own internet connection.
Disconnecting during a game will result in a game loss for the player who has the disconnect. Leaving a challenge once a match has been played will result in a loss for the player who left the challenge!
Clientbugs count as a disconnect for the player who has the bug! The players have to always take screenshots of anything that happened during a match.
These include victories, bugs, disconnects etc. The Cup Referee takes a decision what happens if there are not screenshots taken!
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